Riot Games
As a Staff Software Engineer focused on client and server performance on an unreleased product, you will work to ensure that we hit our runtime performance goals throughout the development and release of the game. This will include profiling and optimizing client and server code, as well as proposing and executing on longer term performance projects. In addition to performance improvements, you will be responsible for delivering technical solutions that improve gameplay integrity and empower content creators to explore gameplay concepts quickly and confidently under realistic conditions.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. We aim to create collaborative teams where you are empowered to bring your unique perspective every day. We value work/life balance, diversity, and inclusion, and strive to support our employees through various benefits and policies. We are committed to equal employment opportunity and providing reasonable accommodations for all applicants.
Website
riotgames.com
Company Size
1001-5000 employees
Location
Los Angeles, CA
Industry
Computer Systems Design and Related Services
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